This model was rigged in Maya for a character created by Timothy Franklin (http://www.timfranklinart.co.uk/).
For this character I created IK and FK arms and legs, FK toes and hands, a switch between FK/IK and a blendshape.
FK arms and their controls.
FK hand and it's controls.
FK hand and it's controls.
FK legs and their controls.
IK arms and their controls.
IK legs and their controls.
IK spine and it's controls.
Using Hypershade to create a switch between FK and IK arms.
Blendshape and neck controls.
Blendshape and neck controls.
Completed rig.