About

Hi!

 

I am a 3D character rigger, mainly working in Autodesk Maya. Although my main focus is rigging I also have skills in 3D modelling, lighting, texturing and animation.

 

I know a range of programs including Maya, 3DS Max, Mudbox, ZBrush, and the Adobe Suite.

 

I do take commisions for anyone who is interested in employing my services.

 

Feel free to contact me anytime if you are interested in working together, or have any enquiries.

 

LinkedIn

Vimeo