Squirrel Rig

This model was rigged in Maya for a character created by Timothy Franklin (http://www.timfranklinart.co.uk/).

 

For this character I created IK and FK controls and blendshapes. 

FK arms and their controls.

FK palm, hand, fingers and thumb and their controls. 

FK palm, hand, fingers, and thumb and their controls. 

IK arms and their controls. 

FK hand and toes and their controls. 

FK hand and toes and their controls. 

FK legs and their controls.

IK legs and their controls.

FK tail and it's controls. 

IK tail and it's controls. 

FK head, neck and ears and their controls. 

Blendshapes and their controls. 

Using Hypershade to create a switch between FK and IK arms.

Using Hypershade to create a switch between FK and IK legs. 

Using Hypershade to create a switch between FK and IK tail.

Checking the function of the blendshape controls. 

Completed rig.